Updating these pages, so they are very subject to change!
I really want to add my various other projects, be it future present or past ones so expect loads of stuff being added here :)
Some projects are currently on hold, as I want to focus on the audio plugins first and foremost. Most of these projects have pages but
are currently not linked here as it may take a while before I get around to continuing them.
The Hatchling Engine
is a 3D engine for games and real-time applications running on Windows. It is something I've been working on for a while now and though progress is slow (it's an entire game engine I'm making -on my own-) I will finish it someday.
A full blown game engine with an custom rendering and physics engine. No extra libraries were used for this project on purpose. This is my third engine project and I wanted to
go all out :)
Hatchling features an entirely custom physics engine, called Buoyant, that focuses on fluid to solid body interaction and deformable bodies. This also features a fully dynamic water plane for
open-world scenarios (64x64KM size limit at the moment).
made for artists, audio engineers and producers.
I am both a musician and use plugins a lot, so figured why not make my own!
The plugins are all developed using native C++ and are generally available for both Windows as MacOS.
And of course they are all pay-what-you-want!
I did for educational purposes or fun.
All the various programming experiments and random things I've done. Most of these have the source code available if you want to experiment yourself.
Analog FM Drone Synthesizer
A 2-voice with 3-operator per voice, fully analog, FM synthesizer. Using the 40106 hex inverter!
Is great for wide noisy drones, industrial stuff and hard kicks.
Drumique: analog drum machine
Four fully analog drum sounds of my own design and flavour. Has a digital Arduino-powered 16-step sequencer and MIDI.
Dradique V2.0: Digitally controlled analog synthesizer
Combines the power of digital control with sweet analog sounds, much like the Roland Juno.
Yamaha PS3: circuit bend and expansion box
Added combined rhythms, FM modulated clock, cutoff and resonance controls, envelope controls and waveform controls with an extra input to run other sounds through the synth.
Green Grinder: Peavey-inspired distortion
Distortion unit I mainly use for my live rig, heavily based on the Peavey TransTube circuitry.
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